sorry to bother again but how can i get one door to open when i click it beacuse now all doors open when i try to open just one :D
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class DoorOpen : MonoBehaviour
{
public...
Can anyone tell me why i have NullReferenceException in this code.
(If you have any hints how to make doors work better in unity i'm open to ideas.)
Thank you.
Hello i am new to coding and i need help from someone more experienced.
I have to save 10 000 gameobjects and their boolean values at the time.
I havent actually saved anything before except something in playerprefs and i dont think that is proper way of saving all things.
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