Search results for query: *

  • Users: Xade
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  1. Xade

    type GameManager already exist in namespace

    using UnityEngine; using UnityEngine.SceneManagement; public class GameManager : MonoBehaviour { bool gameHasEnded = false; public void EndGame () { if (gameHasEnded == false) { gameHasEnded = true; Debug.Log("Game Over")...
  2. Xade

    Resolved Invalid expression term ')'

    Thank you so much i really didnt saw that.
  3. Xade

    Resolved Invalid expression term ')'

    using UnityEngine; public class PlayerMovement : MonoBehaviour { public Rigidbody rb; public float forwardForce = 2000f; // FixedUpdate weil Physik und so void FixedUpdate () { // Add a forward force rb.AddForce(0, 0, forwardForce * Time.deltaTime)...
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