using UnityEngine;
public class PlayerMovement : MonoBehaviour
{
public Rigidbody rb;
public float forwardForce = 2000f;
// FixedUpdate weil Physik und so
void FixedUpdate ()
{
// Add a forward force
rb.AddForce(0, 0, forwardForce * Time.deltaTime)...
I want to minimize my windows form when i clicked anywhere outside it.... But this code will just close the whole program, can anyone help? I want to hide the app to taskbar, and when i press it from taskbar it shows up again.......
Here is the code:
protected override void...
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