Hi...
I'm an Unity 3D Developer.
I wanna to make a small chat program via WiFi between C# program and Unity 3D.
In unity I can Create a public server by using this code :
Network.InitializeServer(numberOfPlayers,connectionPort,false); // false = Network...
I am in the process of developing a cloud backup software. The application is a desktop application developed using C#.
I need to add an option to stop/pause the backup if the computer was connected to a 3G network to save cost for the user.
I cannot seem to be able to find any example on how...
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