Can somebody guide me in the right direction? My android game that I made on unity 2018.4.9 using C# on VS 2017 is unable to detect files at persistent data path.
The two font files are located in the persistent data path directory. This is a screenshot of app persistent data folder.
With VS2017 15.5.2, building Resources from Code-behind, the final topic on this tutorial page:
Having tried most of the suggested workarounds from SO, not a clue as to where to go from here- is it something to do with views at all?
Also compiling Custom Dependency Properties...