I would like to know how would I go about implementing a simple server side A* pathfinding in C# or perhaps provide some existing resources to get this done.
I am currently using this C# solution, but this is client side only:
I am currently using this C# solution, but this is client side only:
A* Pathfinding Example in C# - Gigi Labs
The A* pathfinding algorithm is one of the most popular ways of computing the shortest path between two points for game development. “Introduction to A* Pathfinding” by Johann Fradj illustrates the algorithm pretty nicely. I’ve written a C# implementation based on his example code, intended as...
gigi.nullneuron.net