Threading with Backgroundworker

firstoption

Member
Joined
Apr 23, 2014
Messages
10
Programming Experience
Beginner
Good day to all,
Please I need your guide and support on how I can stop my GUI from freezing. I have 12 buttons, 6 trackbars and a checkbox on my GUI. The 12 buttons are used to turn ON/OFF LEDs while I am using the 6 trackbar to control the brightness of the Leds. The checkbox is used to receive DATA from the microcontroller whenever it is checked.
I have two functions in my microcontroller. One function sends DATA to the GUI while the second function receives DATA from the GUI. The problem I am having is that I can not run the two functions at the same time in my main function in the microcontroller. If I run the two functions at the same time the GUI freezes. However if I run a single function, everything will work fine. Below are sample of the functions:



C#:
 int  main(void)
{
 DDRB |= 1 <<PINB0; // PIN  B3 Ausgang Clock Out
 
 DDRD |= 1 <<PIND6;   // PIN  D6 Ausgang Data Out
 
 InitRegister();
 uart_init (95);
 SetRegister_1(0,0,0,0,0,0);
 
 
 while(1)
 {
  
  
 
  _delay_ms(1000);
  
  uart_transmit (temp); // this function sends Data to the GUI and everything worked fine
  temp++;
 
 }
}//
-------------------------------------------------------------------------------------

C#:
int main(void)
{
 DDRB |= 1 <<PINB0; // PIN  B3 Ausgang Clock Out
 
 DDRD |= 1 <<PIND6;   // PIN  D6 Ausgang Data Out
 
 InitRegister();
 uart_init (95);
 SetRegister_1(0,0,0,0,0,0);
 
 
 while(1)
 {
  
  
 
  _delay_ms(1000);
  
  UARTReceiver(); // this function receives Data from the GUI and everything worked fine
  temp++;
 
 }
}//
----------------------------------------------------------------------------------

C#:
int main(void)
{
 DDRB |= 1 <<PINB0; // PIN  B3 Ausgang Clock Out
 
 DDRD |= 1 <<PIND6;   // PIN  D6 Ausgang Data Out
 
 InitRegister();
 uart_init (95);
 SetRegister_1(0,0,0,0,0,0);
 
 //when i put the two functions in the loop at the same time like in the arrangement below,the GUI freezed
 while(1)
 {
  
  UARTReceiver();
 
  _delay_ms(1000);
  
  UARTReceiver(); 
  temp++;
 
 }
}//
-----------------------------------------------------------------------------------
Below IS MY C# CODE
------------------------------------------------------------------------------


C#:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Threading;
using FTD2XX_NET;
namespace Led_Temp_Control_Interface
{
    public partial class Form1 : Form
    {
         byte[] data = new byte[100];
        byte[] tempvalue = new byte[10];
        int LastValue1, LastValue2, LastValue3, LastValue4, LastValue5, LastValue6;
        UInt32 ftdiDeviceCount = 0;
        FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK;

        // Create new instance of the FTDI device class
        FTDI myFtdiDevice = new FTDI();
       
        public Form1()
        {
            InitializeComponent();
        }

        private void Form1_Load(object sender, EventArgs e)
        {

        }

        private void button1_Click(object sender, EventArgs e)
        {
            // Determine the number of FTDI devices connected to the machine
            ftStatus = myFtdiDevice.GetNumberOfDevices(ref ftdiDeviceCount);

            // Allocate storage for device info list
            FTDI.FT_DEVICE_INFO_NODE[] ftdiDeviceList = new FTDI.FT_DEVICE_INFO_NODE[ftdiDeviceCount];

            // Populate our device list
            ftStatus = myFtdiDevice.GetDeviceList(ftdiDeviceList);

            // Set up device data parameters
            // Set Baud rate to 9600
            ftStatus = myFtdiDevice.SetBaudRate(9600);

            // Set data characteristics - Data bits, Stop bits, Parity
            ftStatus = myFtdiDevice.SetDataCharacteristics(FTDI.FT_DATA_BITS.FT_BITS_8, FTDI.FT_STOP_BITS.FT_STOP_BITS_1, FTDI.FT_PARITY.FT_PARITY_NONE);

            // Set flow control - set RTS/CTS flow control
            ftStatus = myFtdiDevice.SetFlowControl(FTDI.FT_FLOW_CONTROL.FT_FLOW_RTS_CTS, 0x11, 0x13);

            // Set read timeout to 5 seconds, write timeout to infinite
            ftStatus = myFtdiDevice.SetTimeouts(5000, 0);

            // Open first device in our list by serial number
            ftStatus = myFtdiDevice.OpenBySerialNumber(ftdiDeviceList[0].SerialNumber);

            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                label1.Text = "Ger?t Nicht Verbinden";
            }
            else
            {
                label1.Text = " Ger?t Verbunden";
            }

        }

        private void button2_Click(object sender, EventArgs e)
        {
            myFtdiDevice.Close();

            if (myFtdiDevice.IsOpen)
            {
                label1.Text = "Ger?t Verbunden";
            }
            else
            {
                label1.Text = "Ger?t Getrennt";
            }

        }

        private void button3_Click(object sender, EventArgs e)
        {
            UInt32 numBytesWritten = 0;
            data[0] = 1;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 1;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 0x6A;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);

        }

        private void button4_Click(object sender, EventArgs e)
        {

            UInt32 numBytesWritten = 0;
            data[0] = 1;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 40;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 0x6A;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);

        }

        private void button5_Click(object sender, EventArgs e)
        {
            UInt32 numBytesWritten = 0;
            data[0] = 2;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 2;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 0x6A;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);

        }

        private void button6_Click(object sender, EventArgs e)
        {
            UInt32 numBytesWritten = 0;
            data[0] = 2;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 40;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 0x6A;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);

        }

        private void button7_Click(object sender, EventArgs e)
        {
            UInt32 numBytesWritten = 0;
            data[0] = 3;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 3;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 0x6A;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);

        }

        private void button8_Click(object sender, EventArgs e)
        {
            UInt32 numBytesWritten = 0;
            data[0] = 3;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 40;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 0x6A;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);

        }

        private void button9_Click(object sender, EventArgs e)
        {
            UInt32 numBytesWritten = 0;
            data[0] = 4;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 4;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 0x6A;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);


        }

        private void button10_Click(object sender, EventArgs e)
        {
            UInt32 numBytesWritten = 0;
            data[0] = 4;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 40;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 0x6A;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);


        }

        private void button11_Click(object sender, EventArgs e)
        {
            UInt32 numBytesWritten = 0;
            data[0] = 5;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 5;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 0x6A;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);

        }

        private void button12_Click(object sender, EventArgs e)
        {
            UInt32 numBytesWritten = 0;
            data[0] = 5;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 40;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 0x6A;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);

        }

        private void button13_Click(object sender, EventArgs e)
        {
            UInt32 numBytesWritten = 0;
            data[0] = 6;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 6;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 0x6A;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);

        }

        private void button14_Click(object sender, EventArgs e)
        {
            UInt32 numBytesWritten = 0;
            data[0] = 6;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 40;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);
            data[0] = 0x6A;
            myFtdiDevice.Write(data, 1, ref numBytesWritten);

        }

        private void trackBar1_Scroll(object sender, EventArgs e)
        {
            LastValue1 = trackBar1.Value;
            label2.Text = trackBar1.Value + "%";

        }

        private void trackBar2_Scroll(object sender, EventArgs e)
        {
            LastValue2 = trackBar2.Value;
            label3.Text = trackBar2.Value + "%";

        }

        private void trackBar3_Scroll(object sender, EventArgs e)
        {
            LastValue3 = trackBar3.Value;
            label4.Text = trackBar3.Value + "%";

        }

        private void trackBar4_Scroll(object sender, EventArgs e)
        {
            LastValue4 = trackBar4.Value;
            label5.Text = trackBar4.Value + "%";

        }

        private void trackBar5_Scroll(object sender, EventArgs e)
        {
            LastValue5 = trackBar5.Value;
            label6.Text = trackBar5.Value + "%";

        }

        private void trackBar6_Scroll(object sender, EventArgs e)
        {
            LastValue6 = trackBar6.Value;
            label7.Text = trackBar6.Value + "%";

        }

        private void trackBar1_MouseUp(object sender, MouseEventArgs e)
        {
            if (LastValue1 == trackBar1.Value)
            {
                UInt32 numBytesWritten = 1;
                string dataToWrite = "#0";
                myFtdiDevice.Write(dataToWrite, dataToWrite.Length, ref numBytesWritten);
                data[0] = Convert.ToByte(trackBar1.Value);
                data[1] = 0x6A;
                myFtdiDevice.Write(data, 2, ref numBytesWritten);
            }

        }

        private void trackBar2_MouseUp(object sender, MouseEventArgs e)
        {
            if (LastValue2 == trackBar2.Value)
            {
                UInt32 numBytesWritten = 1;
                string dataToWrite = "#1";
                myFtdiDevice.Write(dataToWrite, dataToWrite.Length, ref numBytesWritten);
                data[0] = Convert.ToByte(trackBar2.Value);
                data[1] = 0x6A;
                myFtdiDevice.Write(data, 2, ref numBytesWritten);
            }

        }

        private void trackBar3_MouseUp(object sender, MouseEventArgs e)
        {
            if (LastValue3 == trackBar3.Value)
            {
                UInt32 numBytesWritten = 1;
                string dataToWrite = "#2";
                myFtdiDevice.Write(dataToWrite, dataToWrite.Length, ref numBytesWritten);
                data[0] = Convert.ToByte(trackBar3.Value);
                data[1] = 0x6A;
                myFtdiDevice.Write(data, 2, ref numBytesWritten);
            }

        }

        private void trackBar4_MouseUp(object sender, MouseEventArgs e)
        {
            if (LastValue4 == trackBar4.Value)
            {
                UInt32 numBytesWritten = 1;
                string dataToWrite = "#3";
                myFtdiDevice.Write(dataToWrite, dataToWrite.Length, ref numBytesWritten);
                data[0] = Convert.ToByte(trackBar4.Value);
                data[1] = 0x6A;
                myFtdiDevice.Write(data, 2, ref numBytesWritten);
            }

        }

        private void trackBar5_MouseUp(object sender, MouseEventArgs e)
        {
            if (LastValue5 == trackBar5.Value)
            {
                UInt32 numBytesWritten = 1;
                string dataToWrite = "#4";
                myFtdiDevice.Write(dataToWrite, dataToWrite.Length, ref numBytesWritten);
                data[0] = Convert.ToByte(trackBar5.Value);
                data[1] = 0x6A;
                myFtdiDevice.Write(data, 2, ref numBytesWritten);
            }

        }

        private void trackBar6_MouseUp(object sender, MouseEventArgs e)
        {
            if (LastValue6 == trackBar6.Value)
            {
                UInt32 numBytesWritten = 1;
                string dataToWrite = "#5";
                myFtdiDevice.Write(dataToWrite, dataToWrite.Length, ref numBytesWritten);
                data[0] = Convert.ToByte(trackBar6.Value);
                data[1] = 0x6A;
                myFtdiDevice.Write(data, 2, ref numBytesWritten);
            }

        }

        private void checkBox1_CheckedChanged(object sender, EventArgs e)
        {
            if (this.checkBox1.Checked && !this.backgroundWorker1.IsBusy)
            {
                this.backgroundWorker1.RunWorkerAsync();
            }
            else if (!this.checkBox1.Checked && this.backgroundWorker1.IsBusy)
            {
                this.backgroundWorker1.CancelAsync();
            }
        }
        private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
        {
            UInt32 numBytesRead = 0;
            UInt32 numBytesToRead = 1;
            byte[] readData = new byte[10];


            while (!this.backgroundWorker1.CancellationPending)
            {
                // Do some work.
                Thread.Sleep(1000);
                ftStatus = myFtdiDevice.Read(readData, numBytesToRead, ref numBytesRead);
                // Update the UI.
                this.backgroundWorker1.ReportProgress(0, readData[0].ToString());

            }
        }

        private void backgroundWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e)
        {
            label11.Text = (string)e.UserState + "?C";

        }
    }
}

You advice and suggestions will be highly appreciate.Once again thank you for support
 

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