I'm not sure if I'm using any of the right language, and I'm a beginner...
I have created an ObservableDictionary like so:
[Serializable]
public class ObservableDictionary<TKey, TValue> : Dictionary<TKey, TValue>, INotifyCollectionChanged
{
public ObservableDictionary() ...
Hello i am new to coding and i need help from someone more experienced.
I have to save 10 000 gameobjects and their boolean values at the time.
I havent actually saved anything before except something in playerprefs and i dont think that is proper way of saving all things.
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