I have written a simple server code in c# which sends a string array to the client and the client receives it and displays it on the console. But in my code, the client is not getting the string array, so it is not being displayed on the console. Is there anything wrong in the code?
**Which correction will I have to make in the code?**
// **Client Side:** using System; using System.Collections.Generic; using System.Net; using System.Net.Sockets; using System.IO; using System.Text; using System.Xml.Serialization; namespace Client { class Program { static void Main(string[] args) { try { byte[] data = new byte[1024]; TcpClient tcpClient = new TcpClient("127.0.0.1", 1234); NetworkStream ns = tcpClient.GetStream(); var serializer = new XmlSerializer(typeof(string[])); var stringArray = (string[])serializer.Deserialize(tcpClient.GetStream()); foreach (string s in stringArray) //displaying the string array { Console.WriteLine(s); } } catch (Exception e) { Console.Write(e.Message); } Console.Read(); } } } // **Server Side:** using System; using System.Collections.Generic; using System.Net; using System.Net.Sockets; using System.IO; using System.Text; using System.Xml.Serialization; namespace server { class Program { static void Main(string[] args) { TcpListener tcpListener = new TcpListener(IPAddress.Any, 1234); tcpListener.Start(); while (true) { TcpClient tcpClient = tcpListener.AcceptTcpClient(); NetworkStream ns = tcpClient.GetStream(); string[] array1 = new string[] { "abc", "def", "xyz" }; var serializer = new XmlSerializer(typeof(string[])); serializer.Serialize(tcpClient.GetStream(), array1); } } } }
**Which correction will I have to make in the code?**