Hi,
Im working currently on a project which is running fine on Windows (Compiling and receiving / sending datagrams via UDP).
On Linux the Function Socket.BeginReceiveFrom doesnt Do anything... it seems Async Sockets are not supported on linux.
If anyone has a solution for this problem, it would be nice to know about that. I can track it down to this Line: BaseSocket.cs
Im working currently on a project which is running fine on Windows (Compiling and receiving / sending datagrams via UDP).
On Linux the Function Socket.BeginReceiveFrom doesnt Do anything... it seems Async Sockets are not supported on linux.
If anyone has a solution for this problem, it would be nice to know about that. I can track it down to this Line: BaseSocket.cs