Minapps
Member
- Joined
- Aug 13, 2019
- Messages
- 7
- Programming Experience
- Beginner
How can I copy an image from my app to external storage with Unity Android ? I want to store an image in my app, and when the user clicks on a button it appears in the external storage. I found that I can use StreamingAssets or persistentDataPath but it looks like I can only read files from StramingAssets so I can't copy an Image. And I don't understand where my image is supposed to go in persistentDataPath and how it works. I've read the docs and looked on forums but can't find nor understand how to do it. This looked helpful for Streaming Assets :
Or is there a way to store the image as a sprite and then send the image into a file ?
Or is there a way to store the image as a sprite and then send the image into a file ?